First Person Camera: Character skeleton broken after swich from first person to normal view

Summary

In my game a player can switch from standard view to first pirson and also back to standard view. when player turns back from first person camera to standard view, the player skeleton mesh or clothing ist transformed to back/left

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Steps to Reproduce

Place a first person camera and e.g. button to swich from standard view to first person camera and back.

Expected Result

when take off the first person camera from player it schould be normal standard view an normal player skeleton mesh and clothing

Observed Result

the player skeleton mesh is broken - ist is trasformed a bit to back and left… see pictures - you can see left shoulder to far left and clothing neck to far back

picture “shoulder_normal”: before change to first person camera
picture “shoulder_failure”: after change to first person camera and back to standard view
picture “neck_position_failure” another view from top you can see the deforming after get back to standard view

Platform(s)

PC

Upload an image



Hi Karo :slight_smile: We have a ticket on this one already: FORT-962727. Feel free to ping me for status!

H Flak. :slightly_smiling_face: - Thanks for this information… Can you tell me when this bug will be solved? maybe already next update?