Summary
In my game a player can switch from standard view to first pirson and also back to standard view. when player turns back from first person camera to standard view, the player skeleton mesh or clothing ist transformed to back/left
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Character
Steps to Reproduce
Place a first person camera and e.g. button to swich from standard view to first person camera and back.
Expected Result
when take off the first person camera from player it schould be normal standard view an normal player skeleton mesh and clothing
Observed Result
the player skeleton mesh is broken - ist is trasformed a bit to back and left… see pictures - you can see left shoulder to far left and clothing neck to far back
picture “shoulder_normal”: before change to first person camera
picture “shoulder_failure”: after change to first person camera and back to standard view
picture “neck_position_failure” another view from top you can see the deforming after get back to standard view
Platform(s)
PC