Firefly Jar Still Does Nothing When Thrown After Being Marked Fixed

Summary

The Firefly Jar is still broken in Creative/UEFN even though the previous report for this issue was marked as fixed.

When thrown, the Firefly Jar does not properly ignite the environment or produce its expected fire effects and damage.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Open a UEFN project
Make sure Enable Fire, Environment Damage, and Structure Damage are enabled
Add the Firefly Jar
Launch a session
Pick up the Firefly Jar
Throw it at a flammable structure, prop, or terrain
Observe that the Firefly Jar does not properly ignite or damage the environment

Expected Result

The Firefly Jar should work normally when thrown by:
Igniting nearby flammable structures, props, and terrain
Applying its normal fire effects and fire damage
Dealing its normal direct-hit damage when hitting a player

Observed Result

The Firefly Jar still does not properly function when thrown and does not produce its expected fire or environmental damage behavior.

Platform(s)

PC

Additional Notes

A previous report for this exact issue, titled “Firefly Jar Does Nothing When Thrown,” was marked as fixed, but the bug is still reproducible.