There is a way to give the post process volume effects just to that object? Or should i necessarily give that effect globally? In this case i should replace every particle and light i put in my project couse now everything is too shiny…
There is a way to give the post process volume effects just to that object? Or should i necessarily give that effect globally? In this case i should replace every particle and light i put in my project couse now everything is too shiny…