Fire particle effect adjustment?

How do adjust the standard torch fire particle effect that comes with the engine?

I’m trying to get the torch effect to look like a wide uniform flame like a gas fire log burner.

I’d appreciate some help guys!


Youll have to modify it in Cascade. This requires knowledge of working with particle systems and emitters; not as cut and dry as hitting a button unfortunately. You should be able to find lots of quick tutorials and info to get you started in the docs or the wiki.

Essentially, you would want to create a copy of the flames emitter in Cascade and modify it to your needs, etc.

Is there a good tutorial that you’d recommend

I’d read up on the docs:

Thank you!