Finding instances of C++ Structs in blueprints

is there a method to find variables of a c++ struct type in a blueprint. for example i want to find all variables in a blueprint of type FMyStruct, is there a way to get that to come up in the “find results” or “find in blueprints” window? at the moment i’m refactoring some structs and id like to know the places iv used them to limit the damage.