Hi,
I am just trying to retrieve information about a levelsequence asset within a blueprint. I now for a fact that I have a level sequence which has 3 marked frames on its timeline. On of them is placed on frame 300.
When I use blueprints and in particular the node “Find Marked Frame by Frame Number” with a framenumber of 300 as input, the node returns “-1” as a result.
Even nodes such as “Get marked frames” do seem to act a little weird. The “Get marked frames” returns an array of length 3. Which is good because I have placed 3 marked frames in my sequence. However, the related framenumbers that are returned are somewhat arbitrary and far from right.
I was wondering if I misunderstand the purpose of these nodes or if they are actually flawed.