I am wanting to do an effect of a laser beam being cut from the shadows of objects/people. Like this :
I considered, if it was possible, to have a second shader with a light above the laser start point casting shadows onto the object and somehow using those shadows to mask out another shader. Have no idea if that’s insane or not.
Or possibly are there intersection nodes I could plug that will allow some control?
Do I need a programmer if none of this is possible?
Thanks for any pointers,