already have their pack, would be awesome to also get a demo of how to bring something simple (even a static cube) into substance painter (really awesome program), paint it some, and then get it into unreal with the painter textures in place. if anyone has used program you would love it, some very realistic and cool can be achieved very quickly with their particle . not played around much with substance designer but see a lot who swear by it, just need a workflow. thanks in advance to anyone who has any info on .