I have an idea of creating a tactical space in VR of territory control, and to leverage the 3D immersive component. The player would play the game by having a global 3D overview of the situation and getting inside the map to make changes.
As a start, the “3D unit” to be used would be a small cube, around an 40cm side. To make this, I’m hence trying to paint space with a transaprent colour.
Hence the question : how is it possible to fill a mesh with semi-transparent colour, to make so that the player can get in it, and see the world from there ?