FGear Vehicle Physics (v1.4)

this is what I got trying to rebuild from source @lazybitgames
Running F:/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project=“C:/Users/Desktop/FGearExample/FGearExample/FGear.uproject” -game -rocket -progress -log=“C:\Users\Desktop\FGearExample\FGearExample/Saved/Logs/UnrealVersionSelector-2022.11.16-21.54.37.log”
A fatal error occurred. The required library hostfxr.dll could not be found.
If this is a self-contained application, that library should exist in [F:\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool].
If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation].

The .NET Core runtime can be found at:

I deleted and redownloaded the plug-in. If anyone has any more tips lmk. I have the latest dotnet framework installed and VS as well but no dice.