Hello! We’re working on a co-op multiplayer project with a lot of vehicle stuff integrated at the core of the game. Absolutely loving Fgear so far as our vehicle solution, but hitting the input lag issues that have been described throughout this thread a few times on the client side. At certain points the vehicle even becomes completely unresponsive until the host is reset. Do you have any plans for adding Client Authoritative functionality or anything else that might improve this? Thanks in advance