Unreal Engine 5 FFMPEG Plugin to support more platform Linux,Andriod,Mac,Windows,more video formats and alpha videos.
that’s pretty amazing. thanks for supporting linux.
I find it can’t play videos on windows
This plugin also support windows,please check your videos format.
Thanks for linux and from me too.
Unfortunately, I can’t write to git about the problems.
For example, in blueprints, the getTime function does not return the current position, which is very inconvenient, given that the audio stream runs away from the video stream.
Secondary, plugin show 50% cpu utilization - is it normal?
I will repair getTime function,and you can set video and audio thread numbers to reduce cpu limits(Project Setting→Plugin→FFMPEGMediaPlayer→Video Audio Thread Numbers)
I'm using this plugin to play videos on a Linux platform, but I'm encountering some problems. The video isn't playing correctly; the output window still shows the original Video Texture. The logs only show the `media openFailed` callback function, without even a path. This happens with both UE5.4 and 5.6. My test platform doesn't have a dedicated graphics card.
this problem has been solved after i install dedicated graphics card. Intel’s integrated graphics cannot perform RHI-to-render texture output under Linux.