Fellow modders, does anyone know how to make an item skin buff/change item's armour stat?

please, please help me!:stuck_out_tongue:

The skin buff will be tougher tied into the player pawn and all, but the armor is easy if you intend to use the RNG this is a great read:

I chose to use static stats by setting :
Default modifier value - 1
Randomizer range - 0
Randomizer multiplier - 0
State modifier scale - 0
Initial Value constant - ### โ† this will be your static value
Rating Value multiplier - 0

I hope that answered your question those are all in the stat settings of the armor for each used value.

If you would like to see my work-

I am attempting a similar project. Iโ€™m trying to tie in a buff (modified scuba tank buff) onto a leather armor piece. To make some tribe garb for our water base peoples. I cant get any form of activation or oxygen buff no matter what I have done : (