https://docs.unrealengine.com/en-US/…ers/index.html
Code on this page is untested and probably not even read after writing. There are errors like “TArray UVTransforms” and “TArray<type>”
Also, weird style of writing “class” in member variables declarations
**UPDATE: **someone finished the code already and it seems to work: GitHub - Luis24989/SkeletalMeshMerger: Plugin tha merges skeletal meshes at runtime, good for procedur I only had to remove lines 83 and 84 from header to make it compile and replace AddInitialized with AddDefaulted in cpp to prevent it from crashing