Feedback on the new docs site

It seems the code on this page : https://docs.unrealengine.com/en-US/…2/7/index.html does not work with UE 4.24.2.
I don’t know where the error is exactly.

Also, I found a bug in the previous code (https://docs.unrealengine.com/en-US/Programming/Tutorials/FirstPersonShooter/2/3/index.html) but I don’t know how to solve it : when looking the ground or the sky (pitch Y axis), the forward/backward speed is reduced, almost to 0, while the left/right speed is not affected.
The documentation is saying this :
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In a typical FPS control scheme, the character’s movement axes are relative to the camera. “Forward” movement means “the direction that the camera is pointing” and “right” means “to the right of the direction that the camera is pointing.” You are going to use the PlayerController to get the character’s control rotation. Also, your MoveForward function will ignore the pitch component of the control rotation and restrict your input to the XY plane so as to guarantee that your character will move along the ground while you are looking up or down.

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