Hi there. I’m fairly certain this feature doesn’t exist, but if it does, stop me and show me how to do this!
I’d like to request a post-process UV buffer. That would be the scene coloured by the UV coordinates of every material in it packed into the red and green channels.
This would be beyond useful. Any chance of it happening, or is it possible that it would be simple enough to alter the engine enough to add this buffer in myself?