- Create a C++ subclass of UserWidget
- Add a few properties in C++ that are UPROPERTY(BlueprintReadOnly) or more
- Run the editor, create a Blueprint subclass of your custom C++ UserWidget
- Notice that in the Graph view, the C++ variables are not shown in the list of variables on the left.
I understand that this is not a bug. But it would be Super helpful for BP programmers to see the variables that I’ve created in C++ that they can use in the BP subclass. Currently I have to tell them or they have to right-click and search/browse for them.
Thanks!