Just trying to compile a lists of feature reqests from users, with the brief versions of their feature requests. Would be great if a Mod took over the post and stickied it. If the feature has been assigned a feature request, I’ve tried to note the request number and a brief description of the UE Feedback. I’ve excluded requests that were determined to be bugs, or that have already been implemented in the engine. This is a WIP, I will keep at it as I have time.
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Local Enums - The ability to create enumerated lists inside a blueprint. Assists with reducing eliminating dependencies for one-offs.
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More lists types - dictionaries, tupples, etc.
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Ability to pass functions in blueprints directly (Right click function node->convert to parameter)
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Non-Animation/AI State Machine Support (Yes, it can be done from scratch, but you guys already have a good framework for it, so why not use that as a template)
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Tags for Skeletal Mesh sockets
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Feature Request Number:
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Checkbox setting for arrays to use an enumerated index, where you can then select an enumeration type.
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Array size automatically matches number of enumeration entries.
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Tooltips for the array elements in BP Editor update with the enumeration names.
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Respective Get/Set array element by enumeration.
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Feature Request Number:
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LINK: [BP Request] Arrays with an Enum Index - Feedback for Unreal Engine team - Unreal Engine Forums
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Any way for masking elements in widget Designer.
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Ability to edit corners “Canvas, Overlay, Borders, image, buttons” among others. , to create rounded corners.
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Not only simple rotatation, translation, scale and shear, but, 3D transformation (3D rotation like) for “Canvas, Overlay, Borders, image, texts” Among others widget elements.
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Feature Request Number:
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LINK:Improvements in UMG: Features for Designer - Feedback for Unreal Engine team - Unreal Engine Forums
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An IsPIE pure blueprint node to prevent this in PIE.
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Feature Request Number:
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LINK:IsPIE conditional in Blueprint - Feedback for Unreal Engine team - Unreal Engine Forums
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Enable IBL from Reflection Capture Sphere/Box (Multiple local IBL)
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Feature Request Number:
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Decal Channels
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Feature Request Number:
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LINK:Decal Channels - Feedback for Unreal Engine team - Unreal Engine Forums
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Fluid Particles
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Feature Request Number:
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Fluid Particles - Feedback for Unreal Engine team - Unreal Engine Forums
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Rigging Standard for Quadrapeds
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Feature Request Number:
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2D Live Integration
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Feature Request Number:UE-15667
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UE Team Feedback: I have heard back from the developers and at this time, we will not be implementing Live2D into the engine anytime soon. Hopefully this will be something we’ll add into the engine later on down the pipeline.
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LINK:Live2D Support in UE4 - Feedback for Unreal Engine team - Unreal Engine Forums
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Pre-Rendering: blueprint access to whatever it is UE4 is using to render out movies.
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Feature Request Number:
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LINK:Pre-rendering. - Feedback for Unreal Engine team - Unreal Engine Forums
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Secure Event Begin Play on remote client side suggestion. (replication)
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Feature Request Number: UE-16064
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Make SceneCapture2D affected by effects (post-proccess, camerashake , etc)
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Feature Request Number:UE-16058
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glTF 3d asset format?
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Feature Request Number:UE-16059
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LINK:glTF 3d asset format? - Feedback for Unreal Engine team - Unreal Engine Forums
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Reflection Captures on non static scenes
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Feature Request Number:
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Sample Distribution Shadow Map
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Feature Request Number:
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LINK:Sample Distribution Shadow Map - Feedback for Unreal Engine team - Unreal Engine Forums
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Customized import naming convention mapping to UE4 asset import type.
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Feature Request Number:UE-15987