FDataLayerCreationParameters linking error


I have a linking error when I compile with the new object to create DataLayerInstance. I don’t what is happening I have the DataLayerEditor module in the build.cs and the header. Do someone has the solution ?

    Erreur   LNK2019   symbole externe non résolu "public: __cdecl FDataLayerCreationParameters::FDataLayerCreationParameters(void)" (??0FDataLayerCreationParameters@@QEAA@XZ) référencé dans la fonction "public: void __cdecl UCellManagerSubsystem::CreateCellDataLayer(void)" (?CreateCellDataLayer@UCellManagerSubsystem@@QEAAXXZ)   CorysNE   D:\Projects\UnrealProjects\Project_NE\Intermediate\ProjectFiles\CellManagerSubsystem.cpp.obj 

The build.cs

    // Copyright Epic Games, Inc. All Rights Reserved.
    using UnrealBuildTool;
    public class CellManager : ModuleRules
       public CellManager(ReadOnlyTargetRules Target) : base(Target)
          PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
             new string[]
                // ... add other public dependencies that you statically link with here ...
             new string[]
                   "Json",//To remove
                   "JsonUtilities",//To remove
                // ... add private dependencies that you statically link with here ...   
          bEnableUndefinedIdentifierWarnings = false;

in the source code:

#include "DataLayer/DataLayerEditorSubsystem.h"

void UMyClass::CreateDataLayer(){
     FDataLayerCreationParameters oParams;