When inheriting from public FComponentVisualizer got this error:
D:/Jesse/_PROJECT_/Source/RottenStar/Public/EditorFeatures/GameAreaBase.h(11): error : Superclass ComponentVisualizer of class GameAreaBase not found
Added this one, to the RottenStar.Build.cs:
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HTTP", "JSONQuery", "UnrealEd" });
But, it seems, that problem is not gone…
What i’m missing?