When I import an .FBX file and then flag the Import as Skeletal option, all options inside the Mesh section vanish and only an empty Skeleton field appears.
Steps to reproduce:
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Import an .fbx file
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Flag Import as Skeletal
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Unflag Import Mesh
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Unflag Import as Skeletal
After these steps, the importer dialog should be damaged for good inside the project and behave like the description I gave.
Restarting UE4 doesn’t help. Creating a new project brings the dialog back to normal, but as soon as I perform the steps above, the dialog gets crazy again.