Hi,
I enjoy using your tool and sorry to be annoying, but do you have an estimate when the 5.8 update will be released?
Cheers
Unreal Engine 5.9 officially confirmed by Epic Games at Unreal Fest Seoul 2026.
Side note, looks like we’re getting at least one more major release before 6.x … really hope its to stabilize all the new features from 5.8
Thank you for your patience, at this point I am afraid to give any timelines because I keep missing my deadlines as more and more work piles up while I test Spline Architect in real-world game applications.
But the 5.8 and V6 update is finally in with quality of life improvements, stability, more features. This is a big update and I tried to keep old configurations travel seamlessly after update but some inconsistencies might happen.
If you see any issues with my tool, just send a message and I’ll investigate and issue a patch promptly.
Also, the docs has been updated too, so check it out here Spline Architect v6 | Spline Architect
Interesting, I really hoped 5.8 was it. The amount of new features in each version is so big, though. Also really excited to see how UE6 will look like. Its going to be a big change
Hey @FaxLab3D I am really liking the support for streets and building plots in spline architect. I have a request.
Would it be possible to add support for Open Street maps for street and Lots?
So - I would import some Open street map data of an area and Spline Architect would layout the streets + Lots.
This would be really useful for rapidly laying out large real world urban areas.
Hello. This is very interesting idea and is certainly worth a try. I have worked with such workflows in the past and this is a tricky subject, especially involving height changes. But I think SA Streets skeleton could handle that with possibly minmal manual cleanup needed.
I will get on this and share my progress. Maybe this can even be implemented in the near future.
Thank you for coming forward with great idea!
Awesome! Looking forward to seeing your progress on this.
Subject: Unable to Download the SACity Example Project (UE 5.8)
Hi FaxLab3D,
I purchased Spline Architect v6 and I’m currently using it with Unreal Engine 5.8.
I’ve been following the official documentation and successfully using the Streets Network and PCG tools to generate buildings and city blocks.
However, I’m unable to download the SACity example project mentioned in the documentation and Fab listing.
I’m particularly interested in studying the example city’s PCG setup, road networks, sidewalks, building presets, and included assets to better understand the recommended workflow.
Could you please check whether the example project download is currently available?
If possible, could you provide an updated download link or an alternative way to obtain the UE 5.8-compatible SACity example project?
Thank you for developing such a useful tool. I really appreciate your work and look forward to exploring the complete example project.
Best regards

