FaxLab3D - Spline Architect

Hello, there are cases where I’d like to spawn actors on floors/walls but it seems the post configuration doesn’t support actors. The main thing is placing “cover” info for the AI. I don’t want to do EQS when I know exactly where the windows were placed.

Also can you bake to a static mesh within a blueprint, instead of directly baking to the level?

It seems baking the mesh removes the mesh sockets, so I can’t use those to indicate windows to the AI.

Hi. Have you tried baking to “Components”? Spline Architect would place StaticMeshComponents, those should have Mesh Sockets on them.

It is not possible to bake into a Blueprint. But you could use “Merge Actors” and configure it to use StaticMesh components. This can output a Blueprint with StaticMesh components

Ah nice that works. I must have done something wrong when testing it yesterday.