Hi,
after a VS2017C update I made yesterday, I get the following error when packaging my plugin (multiple times for each pch):
D:\UE4\MyProjects\EOC\RTSPluginV194\RTS\HostProject\Plugins\RTS\Intermediate\Build\Win64\UE4Editor\Development\RTS\Module.RTS.gen.2_of_4.cpp: fatal error C1853: ‘D:\Programs\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.h.pch’ precompiled header file is from a previous version of the compiler, or the precompiled header is C++ and you are using it from C (or vice versa)
I have tried to clean everything, deleting all project and plugin .vs, Binary, Intermediate, Saved folders, regenerating solution, then rebuilding, but no help…
Beside the VS update, I have also created a Git source control previously, but in theory it cannot disturb anything…
Of course just in the worst possible moment, I should add it to a new project within days…
Any idea? Thanks