FASTBuild Shader Compile Worker exited unexpectedly

I’m getting the error

Fatal error: [File:D:\build++UE5\Sync\Engine\Plugins\FastBuildController\Source\Private\FastBuildJobProcessor.cpp] [Line: 161] An error occurred during an FASTBuild shader compilation job. One or more of the shader compile worker processes exited unexpectedly (Code -1).

When trying to build shaders with a remote FASTBuild worker. Can anyone point me in the direction of what I’m doing wrong?

I wanted to post a question, but I apparently need to read the documentation on how to use the forum, since it just kept telling me to pick the correct forum, then said I can’t post a question :expressionless:

Why does clicking the button for posting a question not open a dialogue box that’s set up for posting a question…?

Having same issue on latest ‘release’ branch build.

For me this error occured on fresh Windows on remote machine. After I installed EpicGamesLauncher it started work as expected. My guess it was missing some DLLs which were installed as prerequisites along with EpicLauncher.

I keep forgetting to come back and confirm that this is 100% the issue.

I was using an older machine that I didn’t realise had never had the dependencies installed on it, and like you, I realised when my slightly newer machine actually worked, whoops!