Far Landscape Material Pixely

So I’ve been practicing making landscape materials for Unreal, each time I create the grass material, it comes out pixelated when you look at it from a far distance:

It may be a bit hard to tell by one photo, but when I move around it really shows how “distorted” it looks.

This is my grass function blueprint:

If there is any additional information needed, please let me know. Thanks!

Thank you so much!

Looking at your first screenshot it looks like your Engine Scalability settings are low. Try setting them to EPIC. (Toolbar > Settings > Engine Scalability).