Hi all,
I’m using some of the methods in FAnimInstance to get state machine information at runtime and feed parameters to a custom animation graph node (via GetCheckedNodeForIndexUntyped). These methods were marked deprecated in 4.11 and say to use FAnimInstanceProxy instead - however the code for those methods has been updated to do just that behind the scenes and I see no other way to get a pointer to an entities FAnimInstanceProxy.
Is it safe to continue using those methods? Or is there some other way to get a pointer to the FAnimInstanceProxy object?