[Fall Guys] If the Round end times are removed from Live edit, the game still stalls at the same time

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Summary

In UEFN and Creative, you can turn off the waiting times when the game is stopped through the UI tab in island settings. This in normal FN maps will speed things up and we use that as creators to have a fast iteration process between testing and playing. Now in Fall Guys template, even with fast iteration mode enabled, the game takes around a minute to stop game, and in that time the bean is stuck in an empty world with nothing happening. Would love If its the same as normal FN maps.

Steps to Reproduce

Load a 50k island
End game

Expected Result

Game ends within 10-15 seconds

Observed Result

Game ends within 30-60 seconds

Platform(s)

pc