FALL GUYS CRASH -> Spectator Bug (Replicated)

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Summary

We have custom rounds, so we need to eliminate everyone each round to respawn them. However, at some point in that process, Fortnite crashes

Steps to Reproduce

  1. Elimination by DamageVolume in game → Spectator “eliminate player with 1 Spawn Limit to send them to spectator”

  2. Spectator → Player.Respawn() Verse code “respawn player from Spectator”

  3. Player.Respawn() → DamageVolume “reset Spectator so that players can spectate this player” CRASH HERE

The crash is not consistent. We don’t have a problem sending players to spectator mode, but when we try to send them back to play, that’s when we encounter crashes.

Expected Result

Beans keep playing Fortnite.

Observed Result

Fortnite crashes.

Platform(s)

Tested in Pc, Switch, Android and Xbox.

Island Code

4036-3850-1528

Extra info:

  • The error suddenly appeared in the live version, but we were unable to replicate it in the private version (the game was thoroughly playtested before launch, so the error was a huge surprise to us).
  • We have an approved version of the game that avoids the error by not eliminating players and not using spectator mode.

Private code of our game that avoids the bug: 1059-6998-7735

2 Likes

We’re having the same thing but without spectating step. I believe its the respawn causing the crashes. Have pushed a version without respawn but map is still hidden.

Public code 7131-0033-7007
Fixed private version (no respawning) 7840-2551-2837

2 Likes

The status of FORT-775911 incident has been moved from ‘Needs More Info’ to ‘Closed’. Resolution Reason: ‘Cannot Reproduce’