Fake light shader

Hi

https://www.trendsmap.com/twitter/tweet/1033409819116359681

Im trying to make that fancy shader, but unfortunately im dont get any effect.

How exactly material should be setup for that shader?

Apply this to MaterialBillboard component. Also disable depth test in this material.

Thanks. But, unfortunately it not the same. With you approach we have some color over screen, rather that changing screen color. Like just draw solid color over picture in phoshop, not change the picture color in some way.

**UPD: **still using modulate blending mode, use you code but adding clamp with min=1 as on original shader. Looks like everuthing works now :slight_smile: Thanks again :slight_smile:

Hello
Bumping this up.
Does it still working in 4.24? Can’t achieve this. Do you have maybe some tutorial, or example of shader that actually works?