Fake light shader


Im trying to make that fancy shader, but unfortunately im dont get any effect.

How exactly material should be setup for that shader?

Thanks. But, unfortunately it not the same. With you approach we have some color over screen, rather that changing screen color. Like just draw solid color over picture in phoshop, not change the picture color in some way.

**UPD: **still using modulate blending mode, use you code but adding clamp with min=1 as on original shader. Looks like everuthing works now :slight_smile: Thanks again :slight_smile:

Bumping this up.
Does it still working in 4.24? Can’t achieve this. Do you have maybe some tutorial, or example of shader that actually works?