So UE 4.7.5 here wondering why my blueprint “Cast to” keeps failing?
im trying to set vector variable in BTTask blueprint via levelbp.
Goal here is just to quickly get rough route for AI where goto vectors are set by triggervolume locations in levelpb.
So Gotopoint is vector variable in BTTask blueprint StartPoint
and pic is from levelblueprint where gotopoint should be changed by reaching & selecting next triggervolume (just first point in pic)
can i even cast to BTTasks like this? what would be the best fix, since im planning to use this on multiple levels & multiple points per level!
if i take away “cast to” and just try to move it to location of player from inside the “StartPoint” BTTask it works just fine so it must be the “cast to” in levelblueprints not working