Hi, i’m trying to use bought VFX assets from epic market place in UEFN but I encountered this problem during asset validation which says: …/…/… contains a public instances of asset class NiagaraEmitter/ MaterialFunction which does no support being public. However, I can’t find a way to change this value to private.
Steps to Reproduce
Using Migrate option in UE5 to migrate assets into UEFN
Validate the migrated assets inside UEFN
Expected Result
No error?
Observed Result
It give me an error saying that it does not support being public
You may need to make your asset private, so in uefn there are two asset state, one is public where you can reference your assets to other plugins etc., other one is private. You can right-click your asset(in content browser) and set it either public or private. If you don’t see any of these options, that means your asset is already on private state.