"Failed to Request Content Update"

Summary

I’ve been trying to create a new private version on a map for several weeks, and it always fails. It starts the push, validating like 4500 files, which it stalls forever around 33%. After 10 minutes, it just pops up an error that says “Failed to Request Content Update”, then a box that says “Launching Memory Calculation” which never launches. There is nothing in my output logs that indicate any failures, so I’m at a loss.

This has been broken since the 31.30 update. I can publish other maps fine.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

Project → Launch Memory Calculation. Wait for failure.

Expected Result

Project would launch and run a memory calc.

Observed Result

“Failed to Request Content Update”

Platform(s)

Win10 UEFN