Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Summary
So I have a skeleton and an animation. Both are custom, one from AccuRig and the other from Move One. However, when trying to put the two together, I get a message Failed to merge bones, and whatever will press will either not work or destroy the existing skeleton that exists in the project (in other cases, this also messed up all my previous animations too).
This feels like a message that doesnt’ make much sense because it doesn’t really help in any way, nor it tells you how to fix the problem, it just messes it up even more.
I am annoyed because in 4 different cases and 4 different projects, this has been an issue for me and the only workaround is to delete everything and start again, but that shouldn’t be the solution. I am probably missing something.
Steps to Reproduce
Import a UE4 mannequin and tie it to an animation that has a different bone structure
Expected Result
Ability to retarget on the spot and fix the difference in bones, so that the animation works with the skeleton you assign it.
Observed Result
Failed to merge bones error message, none of the three choices actually help, some of the choices are also destructive for the overall project.
Platform(s)
PC