Summary
My project froze during automatic project save and check-in and after that I’m unable to perform all the changes done on this device. After the project crash I’ve made significant changes on my other computer and I’m currently unable to push changes due to this error
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Unreal Revision Control
Steps to Reproduce
make changes in the editor and try to push changes
Expected Result
pushed changes
Observed Result
Failed to load fragment payload for:
Platform(s)
windows