Failed to import static meshes

Summary

Hi! I’m creating a map and have imported several elements from Sketchfab, and everything has been going well so far. The problem is that, suddenly, for no apparent reason, all the imported meshes are of very low quality. I’ve tried several times to confirm that the problem isn’t with the new mesh, and I’ve even tried with a mesh I already had, and even though it’s the same one I already had, it’s of very low quality.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Import a mesh from SketchFab

Expected Result

When you open the mesh in UEFN, it should be displayed in high quality.

Observed Result

The mesh looks low quality

Platform(s)

Pc Windows 11

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Additional Notes

In comparison, both were the same mesh prior to import — the only difference is the time they were brought in. Interestingly, the mesh that looks bad in UEFN appears completely fine when opened in Blender, which suggests the issue is related to a UEFN setting. As far as I’m aware, I didn’t change anything that could have caused it.