Failed to download required replay data

Summary

Whenever I try to watch a replay in Fortnite, it doesn’t work and fails to load.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Replay a UEFN map in Fortnite

Expected Result

Can Replay

Observed Result

Error Display

THERE WAS AN ERROR
Failed to download required replay data.

Platform(s)

Windows

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Experiencing the same thing across our team.
Seems to affect only creator made islands as I’m able to load replay files from Battle Royale no problem.

Have tried clearing all old replay files as well as clearing all AppData/Local/FortniteGame data, issue persists

We are checking into this, we’ll post an update when we have more info.

3 Likes
3 Likes

FORT-903442 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

i get it when im trying to watch relaod replays

3 Likes


I have the same issue. I can’t watch any of my replays for reload.

4 Likes


Im also having this issue where none of my replays are able to be played

2 Likes

Same here, been having this issue for around 1 week

1 Like

This is happening for me as well. I did some additional testing and found the following:

  • I can successfully watch local replays for BR matches
  • I can successfully watch streamed replays for the recent FNCS Performance Evaluation (played on BR map)
  • I CANNOT watch local replays for Reload matches (for any of the maps in rotation)
  • I CANNOT watch streamed replays for Pro-Am
  • Sometimes when I try to watch a replay and get the “Failed to download required replay data” error message, the Career Menu disappears and I cannot select any game modes. (See below screenshot. Career Menu is missing and there are no maps/modes at the bottom so I cannot even scroll the screen down.

And here are some log messages from FortniteGame.log that may be useful starting from when the game tries to watch the replay and then quickly fails with the error message. One potentially useful line is the following:

[2025.05.12-10.20.18:700][236]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '/fd242d06-46d5-d389-1a48-2fb3bb65c2a1/Maps/BlastBerry_Terrain' is not a child of an existing mount point.

Taken from the following snippet of log messages in the file.

[2025.05.12-10.20.18:697][236]LogFortGameUI: AFortInGameMapManager::BeginPlay(): Called for AFortInGameMapManager UIMapManager_BlastBerry_C /Game/Athena/Maps/Athena_Empty.Athena_Empty:PersistentLevel.UIMapManager_BlastBerry_C_2147482646
[2025.05.12-10.20.18:697][236]LogFortGameUI: AFortInGameMapManagerAthena::OnLocalPlayerControllerFinishedLoading() initialization complete for local client Player BP_ReplayPC_Athena_C_2147482645, team 1.
[2025.05.12-10.20.18:699][236]LogUnicornDriver: Unicorn driver will not run - state not correct
[2025.05.12-10.20.18:699][236]LogFort: MatchState changed previous=EnteringMap current=InProgress
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: ======= Snapshot: Waiting to Start (Athena_GameState_C, Difficulty 0.00) =======
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: Games Played: 1
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: Physical Memory: Used 6633.71MB, Peak 7302.69MB
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: Streaming Memory: Used 0.00MB, Peak 0.00MB
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: =========================================================
[2025.05.12-10.20.18:699][236]LogChartCreation: Started creating FPS charts at 18015033.860367 seconds
[2025.05.12-10.20.18:699][236]LogFortHitches: Resuming GameThreadHitchHeartBeat
[2025.05.12-10.20.18:699][236]LogCore: HitchHeartBeat Resume called (count 1) - State: Suspended
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: ======= Snapshot: Start of Match (Athena_GameState_C, Difficulty 0.00) =======
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: Games Played: 1
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: Physical Memory: Used 6633.74MB, Peak 7302.69MB
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: Streaming Memory: Used 0.00MB, Peak 0.00MB
[2025.05.12-10.20.18:699][236]LogHealthSnapshot: =========================================================
[2025.05.12-10.20.18:699][236]LogCsvProfiler: Display: Metadata set : matchcount_stw="1"
[2025.05.12-10.20.18:699][236]LogCsvProfiler: Display: Metadata set : matchcount_br="1"
[2025.05.12-10.20.18:699][236]LogCsvProfiler: Display: Metadata set : mapname="Athena_Empty"
[2025.05.12-10.20.18:699][236]LogCsvProfiler: Display: Metadata set : playlistid="Playlist_Habanero_Sunflower_Squads"
[2025.05.12-10.20.18:699][236]LogPhaseCommits: Requesting State: true
[2025.05.12-10.20.18:699][236]LogPhaseCommits: Sending Request To Coordinator
[2025.05.12-10.20.18:699][236]LogPhaseCommits: [TPhaseCommitInitializer<struct FFortMatchmakingMemberData_State>::SetParticipantPhaseCommitVar] Can EditData: (True)
[2025.05.12-10.20.18:700][236]LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '/fd242d06-46d5-d389-1a48-2fb3bb65c2a1/Maps/BlastBerry_Terrain' is not a child of an existing mount point.
[2025.05.12-10.20.18:700][236]LogPhaseCommits: Requesting State: true
[2025.05.12-10.20.18:700][236]LogPhaseCommits: Sending Request To Coordinator
[2025.05.12-10.20.18:700][236]LogPhaseCommits: [TPhaseCommitInitializer<struct FFortMatchmakingMemberData_State>::SetParticipantPhaseCommitVar] Can EditData: (True)
[2025.05.12-10.20.18:700][236]LogFort: Client is running CL 42223143
[2025.05.12-10.20.18:700][236]LogFort: Server is running CL 42360109
[2025.05.12-10.20.18:700][236]LogFort: Warning: Client and Server are on different CLs
[2025.05.12-10.20.18:700][236]LogFort: PLAYLIST: Playlist Object replicated to client in AFortGameStateAthena::OnRep_CurrentPlaylistInfo() PlaylistName is Playlist_Habanero_Sunflower_Squads (Client Only)
[2025.05.12-10.20.18:701][236]LogFort: PLAYLIST: Playlist Object is loading its assets in AFortGameStateAthena::LoadCurrentPlaylistData(), PlaylistName is Playlist_Habanero_Sunflower_Squads (Client Side)
[2025.05.12-10.20.18:701][236]LogFortGameStateAthena: [1b25] did not change bundle state on 0 preload candidate assets. This is normal for editor, but not normal for live game. 
[2025.05.12-10.20.18:701][236]LogBattleRoyaleGamePhaseLogic: HandleGamePhaseChanged. OldPhase = EAthenaGamePhase::Setup. NewPhase = EAthenaGamePhase::Warmup
[2025.05.12-10.20.18:701][236]LogFort: AFortGameStateAthena::SetFPSChartSecondaryContext(WarmupPhase) (changed from None)
[2025.05.12-10.20.18:702][236]LogFortCosmeticsBudgetKeyEvents: [3a91] Pawn 'PlayerPawn_Athena_C_2147482644'. Added parts: 5 (5 new).
[2025.05.12-10.20.18:702][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:703][236]LogFortCosmeticsBudgetKeyEvents: [3a91] Pawn 'PlayerPawn_Athena_C_2147482643'. Added parts: 3 (3 new).
[2025.05.12-10.20.18:703][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:703][236]LogFortCosmeticsBudgetKeyEvents: [3a91] Pawn 'PlayerPawn_Athena_C_2147482642'. Added parts: 4 (4 new).
[2025.05.12-10.20.18:703][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:703][236]LogFortCosmeticsBudgetKeyEvents: [3a91] Pawn 'PlayerPawn_Athena_C_2147482641'. Added parts: 3 (3 new).
[2025.05.12-10.20.18:704][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:704][236]LogFortCosmeticsBudgetKeyEvents: [3a91] Pawn 'PlayerPawn_Athena_C_2147482640'. Added parts: 4 (4 new).
[2025.05.12-10.20.18:704][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:704][236]LogFortCosmeticsBudgetKeyEvents: [3a91] Pawn 'PlayerPawn_Athena_C_2147482639'. Added parts: 4 (3 new).
[2025.05.12-10.20.18:704][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:704][236]LogFortCosmeticsBudgetKeyEvents: [3a91] Pawn 'BP_PlayerPawn_Athena_Phoebe_C_2147482645'. Added parts: 4 (4 new).
[2025.05.12-10.20.18:705][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:705][236]LogFortCosmeticsBudgetKeyEvents: [3a91] Pawn 'PlayerPawn_Athena_C_2147482638'. Added parts: 4 (4 new).
[2025.05.12-10.20.18:705][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:705][236]LogFortCosmeticsBudgetKeyEvents: [3a91] Pawn 'PlayerPawn_Athena_C_2147482637'. Added parts: 3 (3 new).
[2025.05.12-10.20.18:705][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:705][236]LogEntityInteractMutator: [3c27] 
[2025.05.12-10.20.18:706][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:706][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:706][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:708][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:708][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:708][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:708][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:709][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:709][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:709][236]LogWeapon: [2167] HasAuthority(): [0], calling EquipWeaponModSlots().
[2025.05.12-10.20.18:717][236]LogReferencedContentLoader: Starting Load of content ResolvedContentRoot:fd242d06-46d5-d389-1a48-2fb3bb65c2a1:110
[2025.05.12-10.20.18:717][236]LogReferencedContentLoader: Loading Referenced Content 
[2025.05.12-10.20.18:717][236]LogReferencedContentLoader: Error: Failed to load Referenced Content '': Received Empty Resolved content
[2025.05.12-10.20.18:717][236]LogReferencedContentLoader: Failed to load Referenced Content 
[2025.05.12-10.20.18:717][236]LogReferencedContentLoader: Loading Referenced Content '' took 0.00 sec
[2025.05.12-10.20.18:717][236]LogFortSpectating: Completed installing referenced content
[2025.05.12-10.20.18:717][236]LogFortSpectating: Warning: Failed to download content replay data.
[2025.05.12-10.20.18:718][236]LogOnlineGame: Error: FortPC::ClientReturnToMainMenuWithTextReason() [MCP:cd66855f1cf54722b5e10274af0ee252] Reason: Failed to download required replay data.
[2025.05.12-10.20.18:718][236]MatchmakingLog: [3c8b] Fusconed is now Eligible for matchmaking
[2025.05.12-10.20.18:718][236]LogFort: AFortPlayerController 'BP_ReplayPC_Athena_C_2147482645' Disconnecting: 1: DevReason - Returned To Main Menu With Reason: Failed to download required replay data.
[2025.05.12-10.20.18:718][236]LogFortAnalytics: Disconnect called on PC without an analytics provider
[2025.05.12-10.20.18:718][236]LogFort: [HandleDisconnectInternal] bHandlingDisconnect: false
[2025.05.12-10.20.18:718][236]LogParty: Verbose: UFortPartyMember::HandleLocationChanged for [Fusconed] from [WatchingReplay] to [ReturningToFrontEnd] in [None]
1 Like

We’re checking into this, thank you!

If this is fixed, this will probably be fixed in an update, right? If so, I’m going to lose my current replays. Which sucks because there’s one replay I absolutely want to save/record before it’s deleted…

Oh yeah, and “me too”. Can watch BR replays, but not Reload.

This is scheduled to be addressed in 35.10. Thanks everyone!

2 Likes

Finally!

What about the Launch Pad doesn’t spawn/get granted in uefn published maps ?
the bug still there for more than a month now

Thanks!

So yeah the new update just dropped and about the replays: skipping through a replay crashes my PC. Opening the replay folder crashes my PC. But at least I’m no longer getting an error message. :confused:

Good job, Epic.