Hello guys,
I tried to host a server with my android phone. My multiplayer blueprints are based on the Multiplayer Shootout example.
I also added the [OnlineSubsystem]DefaultPlatformService=Null lines to the DefaultEngine.ini file.
On my pc in the editor everything is working, I’m able to host a server and also join it, but on my mobile, the “Create Session” Node is failing…
Do I missing something in the setup part for android? Maybe an other online subsystem?
I’ve read some posts where people made it working with the DefaultPlatformService=Null.
Sadly this section is very bad documented.
Any help is very appreciated! Thank you.