Hello at first ^^
I wanted to Convert my Only Blueprint Project to a C++ Project and created therefor a C++ class in my Project. As it was described in the tutorial I watched there appeared all Things which should appear. Then i restarted the Project and i got a Error which said :“The Following Modules are missing or built with a different engine Version” and benieth it the Projects Name? So I really dont know how to proceed. Hope you can help me
Thanks in forward
magerbeton
Thats the Error Which I get when i try to start It and when i press Rebuild then it does IMG2
260211-
This is The Error which I get when I try to Convert It to a C++ Project
Running F:/Steam/steamapps/common/UE_4.21/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="C:/Users/Konstantin/Documents/Unreal Projects/NewMechanics 4.20/NewMechanics.uproject" -game -rocket -progress -log=C:\Users\Konstantin\Documents\Unreal Projects\NewMechanics 4.20/Saved/Logs/UnrealVersionSelector-2018.11.22-20.21.16.log
Discovering modules, targets and source code for project...
While compiling C:\Users\Konstantin\Documents\Unreal Projects\NewMechanics 4.20\Intermediate\Build\BuildRules\NewMechanicsModuleRules.dll:
c:\Users\Konstantin\Documents\Unreal Projects\NewMechanics 4.20\Intermediate\Source\NewMechanics.Build.cs(3,14) : error CS0101: Der Namespace '' enth?lt bereits eine Definition f?r 'NewMechanics'.
c:\Users\Konstantin\Documents\Unreal Projects\NewMechanics 4.20\Intermediate\Source\NewMechanics.Target.cs(3,14) : error CS0101: Der Namespace '' enth?lt bereits eine Definition f?r 'NewMechanicsTarget'.
ERROR: UnrealBuildTool Exception: Unable to compile source