wowersdh
(wowersdh)
October 23, 2024, 10:13am
1
I just went to
fab.com and claimed megascan
But guess what, number of “Purchased” still not changed. Shouldn’t it suppose to be 18,870 ??
I can’t get any “claimed” megascan data from megascan bridge in UE editor.
if I press go to FAB button
guess what
really?
If they didn’t ready, they shoudn’t release.
1 Like
Extrone
(Arjun Subhash)
October 23, 2024, 10:27am
2
The Claimed assets are available here: https://www.fab.com/sellers/Quixel
wowersdh
(wowersdh)
October 23, 2024, 10:30am
4
But some of assets are not exist and I have to download texture and mesh manually. Doesn’t work for unreal engine. Megascan bridge used to available to drag and drop in Unreal engine.
Extrone
(Arjun Subhash)
October 23, 2024, 10:32am
5
They’re still working on the Fab plugin for Unreal, it should be released soon. And yeah, right now I haven’t found a way to add Megascans from Fab to Unreal easily like Bridge.
wowersdh
(wowersdh)
October 23, 2024, 10:41am
6
Thanks for Answer. maybe they’ll find the problem and solve it out I guess
1 Like
Extrone
(Arjun Subhash)
October 24, 2024, 1:43am
7
The UE5 Fab Plugin is now available in the Vault
The Fab UE5 integration is now live and the UEFN integration is back up and running!
Creators have had access to the Fab library right inside Unreal Editor for Fortnite (UEFN) since last year and can now use the Unreal Engine 5 integration to add content from Fab into UE5 projects, too. The UE5 integration allows you to easily create with Unreal Engine, FBX, GLB, and glTF file formats. The UEFN integration lets you build worlds with referenced content that is optimized for UEFN.
Note: The abil…