Summary
F Medium Base Skeletal Mesh does not have a mesh associated with it, making it impossible to see inaccuracies during retargeting, in animation sequences, and anywhere else it would be required.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Open UEFN in any type of project, I am in a blank Grid XL Star Wars Brand template, then go to:
- Fortnite ->Characters → PlayerBasics
Expected Result
A representation of a skinned mesh using this skeleton.
Observed Result
An absence of any type of representation for this skeleton.
Platform(s)
PC
