Eyelids and Eyelahes issues when migrating from 5.5 to 5.6

Summary

When i migrated the project from 5.5 to 5.6 the eyelids are not fully opening with eyelashes and as a result

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Character

Steps to Reproduce

  • Migrating Project from 5.5 to 5.6
  • Upgrading Metahuman character through bridge
  • Creting facial performance from audio clip with eyelink checked and mode set to agry
  • Creating a level sequence and adding the face animation generated from audio

Expected Result

Eyelids are showing over the eyelashes on the top part and not following correctly as in the attached image

Observed Result

Eyelids are showing over the eyelashes on the top part and not following correctly as in the attached image

Platform(s)

Windows 11

Upload an image

Additional Notes

Groom asset and binding asset are assigned, looks like something related to the animation blueprint changes from 5.5 to 5.6