Summary
When i migrated the project from 5.5 to 5.6 the eyelids are not fully opening with eyelashes and as a result
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Character
Steps to Reproduce
- Migrating Project from 5.5 to 5.6
- Upgrading Metahuman character through bridge
- Creting facial performance from audio clip with eyelink checked and mode set to agry
- Creating a level sequence and adding the face animation generated from audio
Expected Result
Eyelids are showing over the eyelashes on the top part and not following correctly as in the attached image
Observed Result
Eyelids are showing over the eyelashes on the top part and not following correctly as in the attached image
Platform(s)
Windows 11
Upload an image
Additional Notes
Groom asset and binding asset are assigned, looks like something related to the animation blueprint changes from 5.5 to 5.6