Eye shader effect

Some tests… The clear coat does’nt accept anything else a simple value (or a mask), I tried to bump out with a bump offset and a concave radial height but this does’nt work. And dramaticaly the 2nd highlight follow the first normal map (convex) so yeah, two highlights but no separation between them… =/

I think I will wait for 4.8… A concave eye with translucent cornea. Behind, the iris… Can’t wait ! I’m waiting for nVidia hair solution too… So character creation be waiting…