Does someone have an idea how to make a proper Eye Material Setup (Default Lit)?
Thats how my eyes look at the moment.
As you can see, the Eyes look “washed” out thanks to the reflections.
The Shading Model is set to Clear Coat and the Clear Coat Roughness is set to 0.
The Eye Shading Model darkens the whole texture though, which looks really weird.
Is there a possibility to achieve something similar to this?:
I’d like to have a single white highlight on the eyes (respectively one highlight per light)
My Material looks like this: