Ok first off, yeah I’ve read the Documentation, but the problem is that I’m still encountering an issue with it that I’m having trouble solving.
You see, I want to keep the Eye Adaptation effect as I need it for the darker areas of my game, I like what it does there for transitions from light to dark. Problem is that at night (I have a day/night cycle btw), it tries to auto adjust to my sky dome causing it to get brightened (which I don’t want happening). I’ve tried playing with the settings, but in the process of fixing it for the sky dome, I always lose the Eye Adjustment effect when entering a dark area/room.
Is there a way to make it ignore the sky dome or something? Or any suggestions really, as I’d like to fix it
I’ve been playing with the settings quite a bit, and got a value that works in my project (for the most part lol).