Whenever I put multiple Point Lights into my Level I am creating, it eventually starts to lag at an extreme rate where I cannot control my player or anything else in the engine.
I am using movable point lights because I want realistic shadows and I am also using movable actors and If I use static lighting, the movable actors are black and I do not get any shadows.
Whenever I preview the level in unlit mode, it runs completely smooth at 60fps and I do not understand when in lit, it runs at like 3fps?
My PC Specs are:
Nvidia GeForce GTX 1050 Ti
AMD Ryzen 5 1500X Quad Core Processor
16GB Memory RAM
Samsung U28D590D 3840x2160 60hz
Any help would be appreciated.