Extend Default Luminance Range for EV100 to Unreal engine 5

It is enabled by default when selecting an ArchViz or Film UE5 project pre-set but not when selecting a default Game pre-set. (UE 5.0.0 P2)

The option is somehow hidden in the Project Settings or named differently, IDK …

Epic, could you please, bring this back? It is useful for some of us :\