Hello,
I have some containers I wish to expose to blueprints, in the same way, TArray, and in recent updates, TSet and TMap have been.
- Where should I look (in source code, configuration files) to add my custom container to the drop-down next to variables?
- Where (which source files) in the run-time is the drop-down created?
- How do I make a template container ‘compatible’ with the blueprint UI? What must be done so a user can select the blueprint’s element type?
I know this is pretty advanced though it would be great to know how you did it with the previous updates. I look through Unreal’s code though some general pointer’s would be very useful and appriciated.
Cheers,
Univise