Hi,
is there something like Spawn Actor Deferred for Widgets? I Mean Storing the Widget in a variable, so I can fill Variables of the widget, but do not run the constructor already.
There is this option in Blueprints where I can make a Variable exposed on Spawn. Is there something similar in C++ for Widgets?
I hope I made this clear. If not please ask an I can clarify.
Thanks in Advance