I want to export all the static meshes, materials, all things from the shooter game template available in the market to use them in my own from zero made level.
Any ideas?
I want to export all the static meshes, materials, all things from the shooter game template available in the market to use them in my own from zero made level.
Any ideas?
In the content browser there is an export button. Simply click it and then navigate to the content file for your project and you are good to go.
Well, I am not sure if I got what you mean.
I showed all the content I need (around 1000) and I right clicked on them, since it is the only way I can see export, I tried on the folders no export button.
But it asks me for the name each time it saves a content!
I am sure there is another way!
Have you tried “Rightlick → Migrate” ?
Or did i misunderstood you?
In UE 4.17 it should be Rightclick–>Assets Actions–> “Migrate” (if you want to copy an Asset and everything it linked to/in to another UE-Project Content-Folder)
choose “Export” if you want to export Animations, Animation Montages as FBX-files for other applications (eg. Maya. 3ds Max, Unity)
Agreed, Migrate is THE way if you want to be sure to have all the associated assets. But even with Migrate, it’s a good Idea to keep the same folder organization. Some assets use a path to find other assets. When it’s OK in your new project, you can move them if you want.